Release Notes for 08.09.2020 [CS:GO]

  • [MAPS]


    – Moved the spawnpoints slightly apart from each other for better movement

    – Fixed various bugs containing invisible prop faces, gun falling trough props, floating props, invisible brush faces, props z-fighting

    – Added grenade clips to the trims on short A for smoothing bouncing

    – Fixed some small nitpicking stuff on the radar


    -Overhauled T to A site layout.

    -Adjusted some prop fade distances for better performance

    -Replaced church brick textures

    -Improved visual fidelity of some models

    -Replaced floor textures across the map

    -Fixed numerous dark spots showing in place of foliage when using low shader settings

    -Fixed various minor bugs

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