Patch Notes vom 08.01.2020 (10.1) [LoL]

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  • MID-PATCH UPDATES

    1/8/2020 Aphelios Bugfixes, Sylas Balance Changes, Thresh VFX Update

    Aphelios

    BASIC ATTACK - INFERNUM SPLASH DAMAGE BUGFIX Aphelios' Infernum basic attacks' splash damage now properly originates from where the primary target was hit and deals the proper amount of damage depending on his level

    Sylas

    Quote
    The nerfs to Sylas are on-target directionally, but we overshot bit in terms of magnitude and are pulling back as a result.

    PASSIVE - PETRICITE BURST PRIMARY TARGET DAMAGE 1.1 attack damage (+0.25 ability power) ⇒ 1.3 attack damage (+0.25 ability power)
    PASSIVE - PETRICITE BURST ATTACK SPEED 60% ⇒ 80%
    Q - CHAIN LASH DETONATION DAMAGE 60/105/150/195/240 (+0.8 ability power) ⇒ 60/115/170/225/280 (+0.8 ability power)
    W - KINGSLAYER COOLDOWN 14/12.5/11/9.5/8 seconds ⇒ 13/11.5/10/8.5/7 seconds

    Thresh VFX

    Quote
    These changes are aimed at improving gameplay readability, bringing up Thresh's VFXs to modern day standards, and improving his overall thematic feel.

    BASIC ATTACK Trails added with new hit effects
    PASSIVE - DAMNATION Updated souls' appearance and power-up visuals
    Q - DEATH SENTENCE Cleared up the hitbox, adjusted the hook's position, updated the hit and link break effects, and changed the wind-up effect.
    W - DARK PASSAGE Updated the Lantern's missile, edge, and AoE indicators to be more noticeable and in-theme. The Lantern will now also rotate much more fluidly.
    E - FLAY Added a circle indicator to show the actual hitbox
    IDLE EFFECTS Cleaned up and improved his idle effects overall to match his actual appearance
    ALL SKINS Generally cleaned up and matched with the base skin changes
    DEEP TERROR THRESH More bubbles!
    CHAMPIONSHIP THRESH New Championship themed particles and cleaned up
    BLOOD MOON THRESH Cleaned up with some thematic improvements

    PATCH HIGHLIGHTS

    Freljord Sylas will be available on January 10, 2020. Sett and Mecha Kingdoms Sett will be available on January 14, 2020. Mecha Kingdoms Garen Prestige Edition, Draven, Garen, Leona, and Jax will be available on January 15, 2020.

    SEASON START

    Quote
    Ranked 2020 begins on January 10, 4:00 AM! Prepare yourself for another year of competition, salt, joyous victories, and soul-crushing losses.

    CHAMPIONS

    SETT

    The Boss

    "Sett comes to reign supreme in 10.1."

    High-res versions of Sett's splash arts are available on League Displays!

    APHELIOS

    Base movement speed and health decreased. Infernum R AoE damage decreased on secondary targets.

    "Infernum should be Aphelios’ best ultimate option when 3-5 enemies are standing on top of each other, but 'best' doesn't have to mean 1-shotting a whole team. We believe we can trim some damage and still retain its position as the best against stacked enemies, so we're doing just that."


    BASE STATS

    MOVEMENT SPEED 330 ⇒ 325

    HEALTH 530 ⇒ 500

    R - MOONLIGHT VIGI

    INFERNUM EMPOWERED AOE DAMAGE 100% on secondary targets ⇒ 75% on secondary targets

    AURELION SOL

    Passive stars base damage decreased.

    "Aurelion Sol's wave control and enemy burst potential in the early lane is a bit too high right now. While we're quelling some of that damage in the early game, we still want to let him reach those high peaks later."



    PASSIVE - CENTER OF THE UNIVERSE

    BASE STAR DAMAGE 16-120 (levels 1-18) ⇒ 12-120 (levels 1-18)

    AZIR

    R base damage and wall duration increased.

    "With Conqueror nerfed and the fact that he's had low presence in pro play last year, we are being cautiously optimistic and giving Azir some buffs."



    R - EMPEROR'S DIVIDE

    BASE DAMAGE 150/250/450 ⇒ 175/325/475

    WALL DURATION 3 seconds ⇒ 5 seconds

    CORKI

    R base damage increased later.

    "Giving Corki some power in a place that won't greatly increase his early game waveclear, but will overall strengthen his niche as an ability-based marksman. Being cautious and optimistic with these buffs, like Azir, based on his low presence in pro play."



    R - MISSILE BARRAGE

    BASE DAMAGE 90/115/140 ⇒ 90/125/160

    JAX

    R now works with Guinsoo's Rageblade



    R - GRANDMASTER'S MIGHT

    GUINSOO'S RAGEBLADE Now gains effects from Guinsoo's Rageblade

    JAYCE

    Cannon Q base damage increased later.

    "Jayce is not in a good spot all across the board. With Kleptomancy gone, he's definitely seen better days and could use some help elsewhere. Fortunately, the Lethality buffs from the end of last year is helping a bit already, but we're also giving him back some of his more electrifying power and accentuating the burst he's known for."


    Q - SHOCK BLAST

    BASE DAMAGE 55/105/155/205/255/305 ⇒ 55/110/165/220/275/330

    KALISTA

    Base health and armor growth increased.

    "Kalista is still pretty weak after the buffs in 9.22, so this time we're buffing her survivability in the mid-late game in order to help her get damage out in skirmishes and teamfights. Being cautious and optimistic with these buffs, like Azir, based on her low presence in pro play."


    BASE STATS

    HEALTH GROWTH 89 ⇒ 100

    ARMOR GROWTH 3.5 ⇒ 4

    KASSADIN

    Movement speed decreased. R mana penalty duration now displays on icon.

    "Kassadin is doing a little too well in mid-tier levels of play. We're nerfing his roaming and escape potential to target the players that go unpunished in lane and have the ability to be all over the place."


    BASE STATS

    MOVEMENT SPEED 340 ⇒ 335



    R - RIFTWALK

    DEBUFF DISPLAY Kassadin's mana debuff duration now displays on R's border

    KOG'MAW

    R mana penalty duration now displays on icon.



    R - LIVING ARTILLERY

    DEBUFF DISPLAY Kog'Maw's mana debuff duration now displays on R's border

    MORDEKAISER

    Passive duration decreased; movement speed now flat.

    "For a juggernaut, Mordekaiser is too hard to get away from and kite. That coupled with his synergy with Rylai's makes it difficult to escape from him."



    PASSIVE - DARKNESS RISE

    DURATION 5 seconds ⇒ 4 seconds

    MOVEMENT SPEED 3/6/9% (levels 1/6/11) ⇒ 3% (levels 1-18)

  • NAMI

    E now also empowers the target's abilities.

    Most enchanters are almost entirely designed to support their marksman and Nami's no exception. But we see the opportunity to broaden her utility a bit so that she can benefit both basic attacking marksmen and ability-based champions.


    E - TIDECALLER'S BLESSING

    BLESSING Empowers the target's next 3 basic attacks ⇒ Empowers the target's next 3 basic attacks and abilities (AoE spells empowered by Tidecaller's Blessing deal 33-66% less damage to non-champions)

    SEJUANI

    Base health growth increased. Frost Armor resistances ratio increased. E base damage increased later.

    "We're happy with Sejuani's identity as a scaling tank, so we're doubling down on it and buffing her scaling capabilities, while leaving her early game vulnerabilities intact."


    BASE STATS

    HEALTH GROWTH 95 ⇒ 100


    PASSIVE - FURY OF THE NORTH

    FROST ARMOR 10 (+0.35 bonus armor) bonus armor and 10 (+0.35 bonus magic resistance) bonus magic resistance ⇒ 10 (+0.5 bonus armor) bonus armor and 10 (+0.5 bonus magic resistance) bonus magic resistance


    E - PERMAFROST

    BASE DAMAGE 40/80/120/160/200 ⇒ 40/90/140/190/240

    SHYVANA


    Gains resistances when slaying Elder Dragon. Fury gains increased in lieu of ultimate CDR when slaying Cloud Drakes. E marked target damage ratio and monster damage cap increased.

    "For a dragon-killing dragon girl, Shyvana's been losing out on some of the new Rise of the Elements dragon interactions. We're fixing that and also giving her some small buffs to her sustained damage."


    PASSIVE - FURY OF THE DRAGONBORN

    DRAGON SLAYER Shyvana now gains 5 permanent bonus armor and bonus magic resistance for every elemental drake and Elder Dragon her team slays

    RAGING WINDS Cloud Drake now increases Shyvana's Fury gains by 10/20/30/40% (because her ultimate does not have a cooldown)


    E - FLAME BREATH

    MARKED TARGET DAMAGE RATIO 3.25% of target's maximum health ⇒ 3.75% of target's maximum health

    MARKED MONSTER DAMAGE CAP 100 ⇒ 150

    SYLAS

    Less base stats early, more later. Passive now gives attack speed. W cooldown decreased. E AP ratio increased. W, E1, and R basic attack reset removed.

    "Sylas has been difficult to stabilize for all brackets of players and has an extremely long record of changes since his release. Due to that, we promised that we'd do some bigger work on him outside of number tweaks that would help bring the gap between all levels of Sylas players closer.

    First, we're changing his early lane to be more in line with someone like Ekko and Fizz, champions that have less control in the early laning phase, but get stronger with levels. Secondly, we're balancing him as a midlaner and prioritizing changes that encourage him to be used there instead of other lanes. And finally, by removing his E>Q combo and slowing down his basic attack pattern, we're making a good faith effort to retain his auto-weaving bruiser playstyle while also making measures against the speed in which he bursts down his enemies.

    We'll be looking closely at him in the coming months to see how these changes have landed!"


    BASE STATS

    HEALTH 585 ⇒ 525

    HEALTH GROWTH 95 ⇒ 115

    ARMOR 32 ⇒ 27

    ARMOR GROWTH 3 ⇒ 4

    MAGIC RESISTANCE 39 ⇒ 32

    MAGIC RESISTANCE GROWTH 1.25 ⇒ 1.75


    PASSIVE - PETRICITE BURST

    PRIMARY TARGET DAMAGE RATIO 1.1 total attack damage (+0.2 ability power) ⇒ 1.1 total attack damage (+0.25 ability power)

    RADIUS 400 range ⇒ 300 range

    NEWFAST CHAINZ Now grants Sylas 60% attack speed when available

    PETRICITE BURST 2 stacks ⇒ 3 stacks

    NEWMINION EXECUTE Now executes secondary target minions below 25 health


    Q - CHAIN LASH

    COOLDOWN 9/8/7/6/5 seconds ⇒ 10/9/8/7/6 seconds

    CHAIN DAMAGE 45/70/95/120/145 (+0.6 ability power) ⇒ 40/55/70/85/100 (+0.4 ability power)

    DETONATION DAMAGE 45/70/95/120/145 (+0.6 ability power) ⇒ 60/105/150/195/240 (+0.8 ability power)

    DETONATION MINION DAMAGE REDUCTION 45% ⇒ 60%

    REMOVEDDETONATION SLOW No longer slows enemies hit for 2 seconds

    NEWCAGED Can no longer be cast during E - Abduct


    W - KINGSLAYER

    REMOVEDBASIC ATTACK RESET Casting Kingslayer no longer resets Sylas' basic attack

    DAMAGE 65/100/135/170/205 (+0.65 ability power) ⇒ 65/100/135/170/205 (+0.85 ability power)

    COOLDOWN 14/13.5/13/12.5/12 seconds ⇒ 14/12.5/11/9.5/8 seconds

    REMOVEDMERCY No longer deals 50% increased damage to targets below 40% health

    INCREASED HEAL Heals for 75% more if Sylas is below 40% ⇒ Heals more based on Sylas' health, up to 100% more at 40% health

    COST 40 mana ⇒ 70/80/90/100/110 mana


    E - ABSCOND/ABDUCT

    REMOVEDE1 BASIC ATTACK RESET Casting Abscond no longer resets Sylas' basic attack

    E2 DAMAGE 70/85/100/115/130 (+0.2 ability power) ⇒ 80/130/180/230/280 (+1.0 ability power)

    REMOVEDSHIELD No longer gains a magic damage shield for 2 seconds

    COOLDOWN 14 seconds ⇒ 14/13/12/11/10 seconds

    LOCKOUT 0.2 seconds when moving if Abduct hits ⇒ 0.05 seconds when moving after Abduct


    R - HIJACK

    REMOVEDBASIC ATTACK RESET Casting Hijack no longer resets Sylas' basic attack

    VARUS

    Q cooldown and Blight cooldown refund decreased.

    "Varus' role as a poke marksman has been quite weak since his last set of major changes in 2018. For an ability-based marksman, that playstyle should be one of, if not, his strongest, so we're specifically focusing on strengthening it."


    Q - PIERCING ARROW

    COOLDOWN 20/18/16/14/12 seconds ⇒ 18/16/14/12/10 seconds

    BLIGHT COOLDOWN REFUND 4 seconds ⇒ 3 seconds

    VI

    R now Unstoppable for its whole duration.

    "Giving Vi a QoL change to her ultimate, making it work more consistently against knock-ups and knockbacks and letting her stick to her target throughout the ability's duration."


    R - ASSAULT AND BATTERY

    NEWDENZEL WASHINGTON Vi remains Unstoppable for the duration of her uppercut

    ZYRA

    Empowered E slow decreased.

    "Zyra never had a reason to spawn multiple Vine Lashers since having one was the same as having two. But now that we made the Lashers' slow stackable, Zyra can plan her actions around the plants and actually think about which one she wants."


    E - GRASPING ROOTS

    VINE LASHER SLOW 30%, not stacking ⇒ 25%, stacking up to two times, but only once per plant

    SUPPORT ITEMS

    "We're following up on our big support item changes during 9.23, tailoring them so that their users are encouraged to do more in the early game in exchange for some combat stats. Tanky champions will be slightly more resilient and ability-casting champions will have more mana for abilities."


    Relic Shield

    NEWBASE HEALTH REGEN 25%


    Targon's Buckler

    NEWBASE HEALTH REGEN 50% Base Health Regeneration


    Bulwark of the Mountain

    NEWBASE HEALTH REGEN 100%

    ABILITY POWER 40 ⇒ 25


    Steel Shoulderguards

    NEWBASE HEALTH REGEN 25%


    Runesteel Spaulders

    NEWBASE HEALTH REGEN 50%


    Pauldrons of Whiterock

    NEWBASE HEALTH REGEN 100%


    ATTACK DAMAGE 24 ⇒ 15

    Spectral Sickle

    NEWMANA REGEN 25%


    Harrowing Crescent

    NEWMANA REGEN 50%


    Black Mist Scythe

    NEWMANA REGEN 100%

    ATTACK DAMAGE 35 ⇒ 25

    HEALTH 150 ⇒ 100


    Spellthief's Edge

    NEWMANA REGEN 25%


    Frostfang

    NEWMANA REGEN 50%


    Shard of True Ice

    NEWMANA REGEN 100%

    HEALTH 150 ⇒ 100

    ABILITY POWER 60 ⇒ 45

    RUNES

    CONQUEROR

    Now shows the total healing in its tooltip.

    HEALING DISPLAY Now shows the total healing gained in the tooltip, including when hovering over the rune on the scoreboard

    PROTOTYPE: OMNISTONE

    Cooldown decreased.

    Omnistone continues to significantly underperform, so we're giving it a buff so it has enough power to compete with the other choices.


    COOLDOWN 7-3 seconds for melee champions, 11-7 seconds for ranged champions ⇒ 5-3 seconds for melee champions, 9-7 for ranged champions

    BUGFIXES

    • Warwick's Q - Jaws of the Beast no longer depletes mana or goes on cooldown if the target dies during its cast.
    • Ardent Censer's bonus attack speed Unique passive no longer activates on a champion that's shielding themselves
    • Missile-type abilities in that wouldn't normally be in your vision will no longer give you an early warning in Fog of Wa

    UPCOMING SKINS & CHROMAS

    The following skins will be released this patch. Grab the League Displays app for full-res splash art!


    Mecha Kingdoms Jax

    Mecha Kingdoms Leona

    Mecha Kingdoms Draven

    Mecha Kingdoms Sett

    Mecha Kingdoms Garen

    Mecha Kingdoms Garen Prestige Edition

    Freljord Sylas


    The following chromas will be released this patch:


    Freljord Sylas

    Mecha Kingdoms Jax

    Mecha Kingdoms Draven

    Mecha Kingdoms Sett

    Mecha Kingdoms Leona


    Zum Original

  • FudoD

    Hat den Titel des Themas von „Patch Notes vom 08.01.2020 (Patch 10.1)“ zu „Patch Notes vom 08.01.2020 (10.1) [LoL]“ geändert.