A new patch is now live on Windows PC, Nintendo Switch, PlayStation 4, and Xbox One. Read below to learn more about the latest changes.
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For a list of known issues, visit our Bug Report forum.
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- Damage reduced from 70 to 60
- Firing Deadeye no longer locks the player’s aim
The Reaping (Passive)
- Healing amount reduced from 40% to 30% of damage dealt
Fusion Driver (Primary Fire)
- Damage reduced from 11 to 10
- Cooldown increased from 8 to 10 seconds
- Snare duration reduced from 1 to 0.65 seconds
- Can now be interrupted before targets begin falling
- Impact slow duration reduced from 0.9 to 0.6 seconds
- Explosion damage reduced from 60 to 40
Biotic Launcher (Primary Fire)
- Recovery time increased from 0.35 to 0.45 seconds
Biotic Launcher (Secondary Fire)
- Heal explosion reduced from 60 to 50