Heartseeker Jinx, Heartseeker Yuumi, and True Damage Senna Prestige Edition will be available on February 6, 2020.
2/6/2020 Akali, Yuumi Balance Changes and Galio, Lucian Bugfixes
E - SHURIKEN FLIP DAMAGE 40/70/100/130/160 physical damage per cast ⇒ 50/85/120/155/190 physical damage per cast
R - PERFECT EXECUTION COOLDOWN 160/130/100 seconds ⇒ 120/90/60 seconds
R1 - PERFECT EXECUTION DAMAGE 85/150/215 physical damage ⇒ 125/225/325 physical damage
Q - WINDS OF WAR BUGFIX Gatekeer Galio's Q VFX no longer times out before the damage ticks stop
PASSIVE - LIGHTSLINGER DAMAGE MODIFIER Fixed a bug where Lucian's critical damage modifier against non-minions was 1 instead of .75
Q - PROWLING PROJECTILE BASE DAMAGE 40/65/90/115/140/165 ⇒ 40/70/100/130/160/190
Q - PROWLING PROJECTILE EMPOWERED DAMAGE 45/80/115/150/185/220 ⇒ 45/85/125/165/205/245
E - ZOOMIES BASE HEAL 70/100/130/160/190 ⇒ 70/105/140/175/210
Q cost increased. W shroud movement speed increased and now decays. R now targets champions, not direction.
Quote"As promised, we've done some major work on Akali that's going live this patch. These changes are the result of her presence in pro play and aim to trim power there more than for every day players. With that in mind, one of the biggest issues we wanted to tackle was the sheer number of options she had when approaching fights or surviving bad situations. She was way too flexible, being able to split push and teamfight, while also not being committed to a specific playstyle (early domination, scaling, etc.)."
Q - FIVE POINT STRIKE
COST 100/95/90/85/80 energy ⇒ 120/115/110/105/100 energy
W - TWILIGHT SHROUD
MOVEMENT SPEED IN SHROUD 20/25/30/35/40% movement speed ⇒ 30/35/40/45/50% decaying movement speed for 2 seconds on cast
R - PERFECT EXECUTION
R1 TARGETING Target direction ⇒ Targeted enemy champion
(NEW) R1 TARGET RANGE 675
R1 DASH DISTANCE 675-825 based on distance from enemy
Q marked enemy attack range no longer infinite.
Quote"Giving Aphelios some limitations so he's not shooting enemies all the way to the moon."
Q - CALIBRUM, THE SNIPER RIFLE
MARKED ENEMY ATTACK RANGE Infinite ⇒ 1800
Base mana increased. R number of soldiers increased.
Quote"The emperor has seen better days but has the risk of power-tripping, so we're cautiously buffing him."
MANA 438 ⇒ 480
R - EMPEROR'S DIVIDE
WALL LENGTH 5/6/7 soldiers ⇒ 6/7/8 soldiers
W damage per second ratio increased; burn duration increased; now slows.
Quote"We want Corki's Special Delivery to be used more aggressively towards enemies, so we're helping incentivize that action."
W - SPECIAL DELIVERY
DAMAGE PER SECOND RATIO 0.375 bonus attack damage, 0.05 ability power ⇒ 0.5 bonus attack damage, 0.06 ability power
BURN DURATION 1 second ⇒ 1.5 seconds
(NEW) CARRIER PIGEON Now slows champions that are directly hit and knocked aside for 1.5 seconds
Base mana decreased. W damage per orb decreased.
Quote"Mercury's in retrograde and that means nerfs to Diana."
MANA 420 ⇒ 375
W - PALE CASCADE
DAMAGE PER ORB 22/34/46/58/70 ⇒ 18/30/42/54/66
Passive monster stack damage decreased.
Quote"Specifically hitting jungle Ekko. Spoiler alert, we also have some jungle changes that'll give back some XP to junglers earlier in the game."
PASSIVE - Z-DRIVE RESONANCE
RESONANCE STACK DAMAGE 200% against monsters ⇒ 150% against monsters
Base mana growth and AS growth increased.
Quote"MF outdated. Aphelios overrated. Long have you waited. No longer jebaited."
MANA GROWTH 42 ⇒ 50
ATTACK SPEED GROWTH 1.5% ⇒ 2.5%
Q tornado duration and damage ticks increased.
Quote"Aiming to help out Galio players in normal skilled games who get more from the tornado element of his Q."
Q - WINDS OF WAR
TORNADO DURATION 1.5 seconds ⇒ 2 seconds
TORNADO DAMAGE TICKS 3 ⇒ 4
W and E damage decreased.
Quote"Leona's damage is eclipsing her opponents' HP bars too much."
W - ECLIPSE
DAMAGE 60/100/140/180/220 ⇒ 60/95/130/165/200
E - ZENITH BLADE
DAMAGE 60/100/140/180/220 ⇒ 50/90/130/170/210
Base attack speed growth decreased.
Quote"Miss Fortune is doing well in all skill brackets, so we’re hitting her base stats instead of abilities that certain players utilize better than others."
ATTACK SPEED GROWTH 3% ⇒ 2.25%
Base stats rounded. W bonus movement speed and shield decreased.
Quote"Cleaning up some stats to nice, clean whole numbers and pulling power out of his W defenses so he's not such a terror in the mid lane."
ARMOR 30.88 ⇒ 31
ATTACK DAMAGE 61.036 ⇒ 61
W - SCRAP SHIELD
BONUS MOVEMENT SPEED 20/25/30/35/40% (30/37.5/45/52.5/60% when enhanced) ⇒ 15/20/25/30/35% (22.5/30/37.5/45/52.5% when enhanced)
SHIELD 80/110/140/170/200 ⇒ 60/95/130/165/200
Now has bonus AS at level 1. Frost Armor now removed when damaged from all monsters and champions.
Quote"Cautiously buffing Sejuani. We're also removing some elements to her passive that feel unintuitive for most players and aren't capitalized on. If we proactively remove it now, we'll have more room to buff her in the future since pro players won't exploit the safety it brings."
BONUS ATTACK SPEED 0% at level 1 ⇒ 10% at level 1
PASSIVE - FURY OF THE NORTH
FROST ARMOR REMOVAL Damage from epic monsters and enemy champions ⇒ Damage from all monsters and enemy champions
Mist Wraith drop chance adjusted. Spoils of War now counts as kills, reducing drop Mist Wraith drop chance. E bugfix.
Quote"While we love Senna's flexibility as both a marksman and support, she's a little too strong as the former. We're adjusting the Mist Wraith drop chances to support her role as a support (say that 5 times fast)."
PASSIVE - ABSOLUTION
MIST WRAITH DROP CHANCE 20% on minions Senna doesn't kill, 100% on cannon minions Senna kills ⇒ 25% on minions Senna doesn't kill, 1.67% on cannon minions Senna kills
(NEW)MIST WRAITH DROP CHANCE (SPOILS OF WAR) Minion kills via Spoils of War (Relic Shield and Steel Shoulderguards UNIQUE) that Senna gets credit for now count as kills by Senna, reducing the drop chance to 1.67%
E - CURSE OF THE BLACK MIST
BUGFIX Allies camouflaged by Curse of the Black Mist no longer become invisible if Senna dies during the ability's effect
Base health regen decreased. W cooldown increased; base damage decreased later.
Quote"Sett's been breaking some faces with ease. While stylish, he's not really getting put to the test. We're gonna give him the ol' 1-2 of nerfs, with a focus on making his Haymaker a challenge to get multiple rotations in a fight."
HEALTH REGEN 9.25 ⇒ 8
W - HAYMAKER
COOLDOWN 16/14/12/10/8 seconds ⇒ 18/16.5/15/13.5/12 seconds
BASE DAMAGE 90/125/160/195/230 ⇒ 90/120/150/180/210
E self movement speed decreased.
Quote"Nobody puts baby girl in the corner…
Actual context: Sona's new kicks have been showing off all over town. Pulling back a bit since she's slightly too fly. Unzoom zoom."
E - SONG OF CELERITY
SELF MOVEMENT SPEED 25% (+0.04 per 100 ability power) ⇒ 20% (+0.03 per 100 ability power)
Q empowered damage decreased and now considers target's health; cost now flat. W no longer goes on cooldown from Silences. E base heal decreased, but ratio increased.
Quote"No longer just a healbot (cats can't be trained to heel anyways). Her Q should be more worthwhile to cast even in the mid-late game."
Q - PROWLING PROJECTILE
EMPOWERED DAMAGE 50/95/140/185/230/275 (+0.4 ability power) ⇒ 45/80/115/150/185/220 (+0.4 ability power) (+0.02-0.08 of target's current health)
COST 85/90/95/100/105/110 mana ⇒ 90 mana at all ranks
W - YOU AND ME!
(NEW) Silence no longer counts as an immobilizing effect that places You and Me! on a 5 second cooldown
E - ZOOMIES
HEAL 70/110/150/190/230 (+0.3 ability power) ⇒ 70/94/118/142/166/190 (+0.4 ability power)